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Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.Void-Kamihomins
Galactic Conservation Status Rank
GX - Presumed Extinct (species)? Not located despite intensive searches and virtually no likelihood of rediscovery. Eliminated throughout its range, with no restoration potential due to extinction of dominant or characteristic species.
Galaxy
Aquarius Dwarf
Planet
Homino
Biology
The species evolved from aquatic creatures, their unique appearance is reflected in their tall shape, black coated eyes, near translucent skin, and long necks. They also have unique peculiarities in their physiology: digitigrades and slender legs, and protruding ridges along the neck line and facial features. Kamihomins matured quickly, reaching full adulthood at 11 years and remaining at their adult physical prime until roughly the age of 900 when they start to show signs of their age.
Weakness
Void-Kamihomins are predisposed to regenerating their life energy through a self-induce stasis of hibernation that can last several days. This stasis is similar to the human need to sleep, except for Void-Kamihomins the period of rest is needed every 3 months.
Special Powers
Biological Manipulation ? the ability to control all aspects of a living creature?s biological make-up. This includes, but is not limited to, generic alterations, physical distortion/augmentations, healing, disease, and biological functions.
History
After a devastating meteor impacted the planet Homino, Kamihomin society was pushed to the brink of extinction. The higher spheres of society believed only through the development and mastery of genetic manipulation and cloning can their species survive. The selective breeding era begun, and the impact of their harsh adaptations produced heavy marks on the new generation. Though they took great pride in their scientific breakthroughs, Kamihomins give little thought to the ethics or the consequences of their work.
When the Kamihomins first started experimenting on their genome, they produced 10 specimens, six of which did not survive incubation. However, after twenty-five years perfecting their skills, the Kamihomins realized one batch of the four cloned specimens, which they then classified as ?Void?, were far too independent and unpredictable to be part of the well-ordered society they?ve become.
The class distinction between Void-Kamihomin and Valid-Kamihomin could be determined by the color of the Kamihomin?s eyes. The highest-level caste members in Kamihomin society had colorless eyes, the middle classes had opal eyes, and the lower classes had pink colored eyes. Kamihomins born with black eyes were viewed as threats to the Kamihomin well-ordered society. At first only those that did not fit the mold or showed any deviant behavior were exterminated; the Kamihomins would later terminate any Void-Kaminhomin.
Void-Kamihomins tried to escape and fled their home planet, seeking asylum in neighboring worlds. Only a handful of them escaped the genocide and now live in secret, avoiding bounty hunters and mercenaries who sought after them for the prize on their heads. Valid-Kamihomins prejudice and intolerance toward the Voids goes beyond a simple error in their scientific breakthroughs, and as long as one exists they can never be the perfect species they?ve designed themselves to be.
Last edited by Seiren on Mon Feb 13, 2012 11:55 am, edited 2 times in total.-
Seiren - Member for 4 years
Quarians
Galactic Conservation Status Rank
GH - Possibly Extinct (species)? Missing; known from only historical occurrences but still some hope of rediscovery. Presumed eliminated throughout its range, with no or virtually no likelihood that it will be rediscovered, but with the potential for restoration by cloning.
Galaxy
Planet
Biology
Quarians are generally short and of slender build. Quarians have an endoskeleton, lips, teeth, and two eyes with eyelids and tear ducts; they also have three thick fingers on both hands which include a thumb and an index finger, as well as three toes on each foot. Their lower legs are bowed backwards. The most important fact of quarian biology is their weak immune system, compounded by centuries of living in sterile environments.
Weakness
Quarians by necessity dress in highly sophisticated enviro-suits, if their suits are compromised there is a high chance of infection and the quarian can die within hours if not properly treated.
Special Power
Technopathy- Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows for mental interface with computer data.
History
Unknown
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Seiren - Member for 4 years
Uzonir
Galactic Conservation Status Rank
G1 - Critically Imperiled? At very high risk of extinction due to extreme rarity (often 5 or fewer populations), very steep declines, or other factors.
Galaxy
Planet
Uzonia
Biology
A metallic like species that have a humanoid appearance. The species are far more closely related to arachnids that they are apes. The metallic appearance is because of an exoskeleton the race developed as self defense on their home planet Uzonia. Underneath the hard shell is the squishy interior that holds the organs and delicate parts of the Uzonir species. An extremely peaceful race that has been known for its warrior priestesses that defend the planets in the same system as Uzonia. Much like many arachnids the female of this species is far stronger than the male and so the males are used like cattle and only for breeding and feeding services. The way you can tell if a Uzonir is a member of the priesthood is by the intricate markings that can be found on the exoskeleton of the species. All in all the species are very religious and avoid fighting where is necessary.
Weaknesses
Movement and activity slows down in cold weather and has to stay at a warm temperature otherwise risks dying. Can only eat meat and nothing else any other form of food digested can lead to severe poisoning and damage the delicate inner organs.
Special Powers
Super agility: Ability to react faster than other species and to possess greater flexibility and with higher/farther jumping capacity.
History
Unknown
-
Seiren - Member for 4 years
Krogan
Galactic Conservation Status Rank
GH - Possibly Extinct (species)? Missing; known from only historical occurrences but still some hope of rediscovery. Presumed eliminated throughout its range, with no or virtually no likelihood that it will be rediscovered, but with the potential for restoration by cloning.
Galaxy
Planet
Tuchanka
Biology
The Krogan are a species of large reptilian bipeds, Krogan eyes are wide-set allowing them 240-degree vision. Krogan can reproduce and mature at an astonishing rate. Their large shoulder humps store fluids and nutrients, enabling them to survive extended periods without food or water. Their thick hides are virtually impervious to cuts, scrapes or contusions, and they are highly resistant to environmental hazards, including toxins, radiation, and extreme heat and cold. Consequently their diets can include food and drink which would prove very dangerous to other species. The most amazing physiological feature of Krogan biology however is the multiple instances of major organs. These secondary (and where applicable, tertiary) systems are capable of serving as back-ups in the event of damage to the primary biological structures. They have, for example, two hearts, four lungs, and most notably four testicles. Krogan also have a secondary nervous system using a neuroconductive fluid, meaning they are almost impossible to paralyze. Krogan bleed a yellow or orange fluid when shot, which may be this fluid or actual blood. Krogan can actually live for well over a thousand years.
Weaknesses
Krogan are unbelievably hard headed and overly violent making them unpredictable. They are a danger not only to themselves but those around them.
Special Powers
Regenerate at will. Simply by sheer force of will Krogans can effectively trigger their body to excrete a special cocktail of endorphins within their blood to trigger rapid healing and regeneration essentially boosting their natural ability to heal rapidly. This is an ability that can not be used over and over again. Possibly once or twice a day at maximum but with normal Krogan hardiness they seldom have the need to attempt to use it more than once.
History
Unknown
-
Seiren - Member for 4 years
Grnthat'ls (Rough translation is 'Mirrorphage')
Galactic Conservation Status Rank
G3 - Vulnerable? At moderate risk of extinction due to a restricted range, relatively few populations (often 80 or fewer), recent and widespread declines, or other factors.
Galaxy
Milky Way
Planet
Biology
The Mirrorphage lifespan is roughly twice that of a human's, however they take 3 times as long to fully mature. This places Tal'Uhn at a human physical age of 16. The Mirrorphages evolved from creatures that resembled birds, and have wings, however neither they nor their ancestors are capable of flight. Over millennia, the Mirrophages lost most of the feathers of their ancestors, and now resemble a tall, grey-skinned human. They have a short beak, similar to that of a falcon, and an almost neon-blue streak of feathers down their back. Rather than feathers, their wings are flaps of leather that fold down under their arms, similar to that of a bat.
Weakness
The Mirrorphages are nearly inept at facial expressions, pointing, or using visual references for things about people. They have little to no fear reaction, even in situations of extreme danger, and will often fail to remove themselves from harm's way as fast as they should. Their Mirror Illusion can be seen through by sufficiently advanced technology.
Special Power
A natural, uncontrollable Illusion, which is where the name 'Mirrorphage' comes from. Anyone who is in the presence of a Mirrorphage cannot perceive their actual location. Rather, the Mirrorphage will appear on the exact opposite side of them, as if there is a mirror angled directly at the location of the actual Mirrorphage, a projection of the creature that is referred to as a 'Mirrored.' This makes them the ultimate creatures of stealth-however, they are not able to turn this ability off. The Mirrored is all that is ever seen of them. The Mirrored cannot be touched or interacted with, and if the Mirrorphage walks into an area where the Mirrored is obstructed, the Mirrored will simply walk through the object. This leads to many misunderstandings where people believe that the Mirrorphages are actually capable of Phasing, which is not the case.
History
Unknown
-
Seiren - Member for 4 years
K'mir
Galactic Conservation Status Rank
G3 - Vulnerable? At moderate risk of extinction due to a restricted range, relatively few populations (often 80 or fewer), recent and widespread declines, or other factors.
Galaxy
Planet
Biology
The K'mir are a humanoid race that come from a planet full of predators, the K'mir as a species learned to survive in this harsh environment by evolving to incorporate animal traits into their own biology. The K'mir vary in appearance depending on what region of the planet they come from. Virani is a member of the forest tribes and so is cat like in appearance and behavior. The forest K'mir are feline in their appearance. They have hands and feet but instead of nails they have retractable claws on both hands and feet. They have a fine fur covering their bodies which varies in colour. Their ears are on the top of their head and pointed, their eyes are like those of a cat but their nose and mouth are humanoid. The forest tribe are known for their agility, senses and stealth as they survive by using these traits to avoid larger predators.
Weaknesses
Due to her enhanced senses that she shares with all her race Virani can be incapacitated by a sound or sight if it is loud enough or bright enough. Likewise if exposed to too many unfamiliar sights and sounds it can cause her to collapse as her brain cannot assimilate all the extra information effectively overloading her brain.
Special Powers
Enhanced Senses - Virani can hear, see and smell to a far more powerful level than other races such as humans. She is adept at using this since she has possessed the ability from being a cub.
History
Unknown
-
Seiren - Member for 4 years
The Waltz
Galactic Conservation Status Rank
GX - Presumed Extinct (species)? Not located despite intensive searches and virtually no likelihood of rediscovery. Eliminated throughout its range, with no restoration potential due to extinction of dominant or characteristic species.
Galaxy
Planet
Biology
The natural biology of The Waltz, a mix between reptilian and feline, is now all but gone, and what remains is a seamless joining of the biological and the technological: an organic machine. Like all of their kind there are very few traits that set one male apart from the other, females are slightly more varied however. Sentinels' eyes, a dull blue, show no pupils and shift their states as they view different wavelengths, though this change is nearly impossible to notice. They naturally bear venom within special, hollow fangs, their saliva is a lethal cocktail, and their tongues are forked. Their upper bodies are scaled, displaying waves of black, brown and gold that run down his back, chest and upper arms. From beneath the ridged apex of his skull tumbles beaded black braids of hair, a single longer set of braids among them falls down to his lower back, bordered by and mixing with white and black striped tentacles that drape lazily over his shoulders and back. Horns sprout from his chin like a beard, angling his features in appearance. Their legs are digitigrade, with feline toes but reptilian claws to match the retractable sets on his six-fingered hands, and scales and small horns adorn the front ridge of his calves. His overall appearance is that of a muscular predator, capable of both great strength and speed.
Weaknesses
If an attack manages to break through his armor and damage the cluster of spinal columns that powers his ability to phase, Sentinel, like any member of his race, would be severely, if not critically wounded. Though not always fatal, his body would be able to eventually repair itself - although he would not be able to phase for days.
Special Powers
Sentinel, like all of The Waltz, bears the ability to phase through matter. Once out of phase no energy is required to remain in this state, but after having phased in it will take a time of roughly five minutes for energy to replenish enough to phase out once more. He also possesses telepathy, though this is limited only to other members of his race.
History
Unknown
-
Seiren - Member for 4 years
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